Confirmed mechanics

A compact reference based on the developer's official overview. Exact launch recipes, map routes, and numerical values remain intentionally blank until the live build can be checked.

Players

Solo or online co-op for up to four players.

Shift phases

Prep, Shift, Overtime, Clock Out, Closeout, Escape, and return to the Lair.

Stability

A 0-100 meter that drains during work. Correct orders restore it; errors reduce it.

Quota

Reaching quota starts overtime. The crew chooses when to clock out.

Overtime

Extra earning time in which the environment breaks down faster.

Asset Joy

Dormant during service and active after clock-out. Voice can attract her during a hunt.

Payout

Calculated at escape. Only survivors receive a share of the pot.

Contracts

Choose one of two stacked modifiers before shifts from round two onward.

Restaurants

Six locations: one starter restaurant and five unlockable restaurants.

Substances

Alcohol, nicotine, caffeine, and sugar grant buffs with addiction risk.

Voice

Certain phrases cause incantations; some rules punish speech and Joy can hear yelling.

Lair

The between-shift hub for restaurant choice, progression, cosmetics, and activities.