Confirmed mechanics
A compact reference based on the developer's official overview. Exact launch recipes, map routes, and numerical values remain intentionally blank until the live build can be checked.
Solo or online co-op for up to four players.
Prep, Shift, Overtime, Clock Out, Closeout, Escape, and return to the Lair.
A 0-100 meter that drains during work. Correct orders restore it; errors reduce it.
Reaching quota starts overtime. The crew chooses when to clock out.
Extra earning time in which the environment breaks down faster.
Dormant during service and active after clock-out. Voice can attract her during a hunt.
Calculated at escape. Only survivors receive a share of the pot.
Choose one of two stacked modifiers before shifts from round two onward.
Six locations: one starter restaurant and five unlockable restaurants.
Alcohol, nicotine, caffeine, and sugar grant buffs with addiction risk.
Certain phrases cause incantations; some rules punish speech and Joy can hear yelling.
The between-shift hub for restaurant choice, progression, cosmetics, and activities.