Restaurants

Burger Cult launches with six restaurants: one starter location and five unlockable locations. Each has its own layout and rating, and the crew chooses its next destination from a board in the Lair.

What changes between locations

The developer confirms different layouts and ratings, while the Steam store confirms varied menu items. Those differences affect travel time between register, cooking stations, fulfillment, closing duties, and the escape route.

Optional order channels such as drive-thru can be switched on during prep. They increase possible income while adding workload, so their value will depend on each restaurant's station placement and the size of the crew.

What we will map after launch

  • Restaurant name, unlock condition, and rating
  • Register, station, fulfillment, and hatch locations
  • Closing-duty route and dangerous dead ends
  • Available recipes and optional order channels
  • Best role split for solo, duo, and four-player crews
A Burger Cult restaurant kitchen with multiple stations
Official Steam store screenshot. Game imagery belongs to Scythe Dev Team and tinyBuild.

Confirmed source

The restaurant count, selection board, and layout differences come from the developer's official core mechanics overview.

Read the original announcement →